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Posts tagged Outposts

Federal Defence Union Reclaims 13 Systems Including Intaki Homeworld

Intaki, Placid – A major push by Federal Defence Union forces in the last week has resulted in 13 systems which were originally held by the Gallente Federation returning to its governance, including Intaki Prime. The 13 systems resecured by the Federal Defence Union between 21.02.112 and 27.02.112 were:

Essence

Verge Vendor

Downtime jobs delayed until tomorrow

During Tranquility’s daily downtime, certain jobs are performed, such as reseeding asteroid belts. Unfortunately, these type of jobs did not run during today’s downtime; as a result, asteroids were not reseeded, outposts were not created from construction platforms, and outpost upgrades did not occur. Additionally, corporation standings and various statistics were not updated.…

Alliances settle in Geminate after Wildly Inappropriate. deploys to Pure Blind

ZYL-FT, Geminate – The WI. deployment away from Geminate has left the region up for grabs by several new entrants, among which are Red Alliance [RED], SOLAR FLEET [SOLAR] and Ad Astra. Some of the allies of Atlas Alliance [ATLAS] in the war effort over the past few months are now settling into their newly claimed territories and using its resources to strengthen their positions… Continue reading

War-Torn Region’s Not Red Don’t Shoot Policy Spur To Development?

AY-YCU, Providence – Recent data suggests that Providence may be the most populous and industrially-developed region in null-sec, the so-called “outlaw space” beyond the control of CONCORD and the planetary governments. The strong alliance of so-called “Holders” who share sovereignty in the area and the “Not Red, Don’t Shoot” policy originally set in place by Curatores Veritatis Alliance [CVA] appear to be the driving force behind this economic… Continue reading

Patch Notes for Dominion 1.1.1

Patch notes for EVE Online: Dominion 1.1.1, to be released on January 28, 2010.

Table of Contents
CHANGES
FIXES

CHANGES 

Ships

  • The volume for Fighter Bombers has been reduced.
  • Fighter bombers can now be manufactured in a Small Ship Assembly Array.

Modules

  • Any Clone Vat Bays or Triage Modules that were fitted to Supercarriers have been removed and moved to each owner’s clone station.

Player Owned Structures… Continue reading

Patch Notes for Dominion 1.0.3

FIXES
Skills

  • Partially trained skills will now be reported correctly through the EVE API.

Player Owned Structures, Outposts, and Stations

  • Fixed the description of the Sovereignty Blockade Units to reflect the correct onlining time of three, not six, hours.

Agents & Missions

  • Quitting a mission from Karde Romu would sometimes cause the journal to cease functioning. This has been

Patch notes for Dominion

Patch notes for Dominion, released Tuesday, December 1, 2009

Table of Contents

FEATURES
CHANGES
FIXES
EXPLOIT FIXES

FEATURES

More Corification

  • The user system of EVE got
    corified in order to be more easily used in other CCP products.
  • The UI was also corified
    and is now hardcore.

Sovereignty v2.0

  • A new sovereignty system
    has been introduced to

Cold STEEL Alliance Completes Outpost Goals in Providence

P6N8-J, Providence – Cold STEEL Alliance [STEEL] have announced the completion of their two newest outposts which they hope will provide better combat and infrastructure support for them in the Providence region.[STEEL]’s CEO, evilPHish, revealed why the two newest outposts, Magrathea and Patria Aquilla (in N-RMSH and DNR-7M, respectively) would help the region: “It is easier for allies, friends and guests alike to store things, take cover… Continue reading

Epic Pirates Use Speed Boats

So you want to be a pirate, eh? You want to work for those crusty dogs roaming the high seas of nullsec? You want to turn your back on the Empires – or at least get yours at their expense? Say no more! Now’s your chance to earn some cred with those scalliwags of space: the NPC pirate factions.

We have two new epic arcs on the way for Dominion, both… Continue reading

Dominion – The Capital Battlefield

“If I have an unstoppable super weapon, I will use it as early and as often as possible instead of keeping it in reserve.” – Evil Overlord Rule #40

It began over four years ago with the Dreadnaughts; massive engines of destruction designed to engage the starbases released in the Exodus expansion and the Outposts of Cold War.  Then came Red Moon Rising and the advent of Carriers, Motherships and Titans. 

When… Continue reading

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